
Bomb Chicken Review
Bomb Chicken is a fun game. Its hilarous to see your enemies react to the bombs and even to see a bomb blow up your chicken. The game has a good sense of humor. Its a tough game that uses humor and unique level designs to keep you coming back.
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I moved house this weekend. I mention it not as any sort of bragging, but because it hopefully serves as justification for the frankly embarrassing amount of fast food I’ve been getting through – delicately packing about 60 amiibo and an unfathomable number of Gamecube games into a box takes time after all, and obviously out-ranks things like preparing meals and generally being a functional human being. Perhaps this is why I’ve struck a chord with Bomb Chicken – I’ve found a kindred spirit in its protagonist: two noble beings, man and chicken, both trapped within the iron fist and licked fingers of the fast food industry, our only hopes of being a delicious chicken god or, failing that, an unlimited supply of explosives.
I think that metaphor fell apart somewhere about halfway throughAs alluded to, Bomb Chicken’s plot isn’t exactly complicated; I’m sure a more analytical (and more pretentious) critique would call it a surrealist vegan-motivated allegory for the misdemeanors of the fast food industry when actually it’s about a chicken that’s also a bomb. Said chicken (who as far as I know is nameless so I’m going to call him Nuggets) doesn’t really fancy being turned into Colonel Sanders finest and facing the wrath of the 11 secret herbs and spices – and who would, really – so under the guidance of a mystical chicken deity (who I shall name Eggs Bombadict (sorry)) sets out to bring hell in an eggshell to the employees of BFC and earn his freedom. Along the way, Nuggets can collect powerful blue crystal things, to present as offerings to the chicken gods and increase his health and also present his entry for the “funniest walk cycle 2018” competition. I mean seriously, the Ministry of Silly Walks will be in touch about that waddle. If you’re getting serious Abe’s Oddysee vibes from the plotline (aka.
Protag doesn’t want to be food, bad guys would really rather he was), the gameplay is going to be even vibier? Somebody get Suzie Dent on the phone. Anyway, Bomb Chicken falls into a style of gameplay that Oddysee really popularised, and does it rather well; a 2D platformer with both action elements and a strong puzzle presence. Nuggets is rather slow and can’t jump thanks to his circular, delicious physique, and only has a single point of health, but can fire bombs from his backside at a rate of knots, giving him vertical mobility and an offensive option, assuming he doesn’t cook himself in the process. He can also do his best Wario impression (asides from being fat and slow) and shoulder-barge bombs towards enemies. This limited pool of abilities lends to a more tentative, thoughtful approach to gameplay, which developer Nitrome takes full advantage of.Let’s talk specifics (or should that be sPECKifics): I really like Bomb Chicken. Nuggets’ abilities are limited enough to set up interesting puzzles but just versatile enough you can’t bomb yourself out of a pinch if you’re lucky, which is really satisfying to pull off.
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Every screen sets out clear goals and challenges, with the blue crystal thingies being optional and off the main path to promote partaking in more difficult puzzles without making it mandatory. The spritework is among the crispest I’ve ever seen ( and I say that having accompanied this game with bouts of Sonic Mania, which looks crisper than a big bag of crisps); the colour composition is bordering on perfect, with Nuggets’ vast white expanse contrast the plainer greens and greys of the still gorgeous backgrounds. This is all the more impressive considering the framerate is smoother than a baby’s bum playing jazz, even when the screen is packed with explosives like the 4th of July at Yosemite Sam’s house.
In short, it’s a lot of fun and plays like a dream, and manages to keep new mechanics and level concepts coming throughout the experience – such as throwing a Sawblade of Impending Doom (™) behind you and forcing the player to take abilities they’re previously had all the time in the world to think about and putting a big, spiky, whirring timer on them. Good stuff.I’m not without my complaints about this game, but they’re fairly minor. The music is fun, mostly funky spy, Metal Gear Solid-sounding stuff, but there’s a bit of a lack of variety as the game goes on.
I don’t know if I’m on board with the slightly unconventional health system or not; Nuggets dies in one hit, but the crystals unlock extra retries for the screen. It makes the game more challenging and discourages brute forcing puzzles, but it is infuriating to get booted back to the start of a section because one of the pudgy poultry’s arse-feathers grazed the flat end of a spike. Speaking of, the hitboxes are lovely on the whole, goomba-stomping enemies feel really good, but sometimes the collision on the aforementioned spikes feels a little too precise – in that barely, barely scraping one is enough to deal the damage.
It’s a tricky balance to strike given the perfectly spherical playable character, and it only bothered me a couple times, but I said already this was gonna get nit-picky. Finally, bosses are a fun inclusion, not something you typically see from a game of this type, but their attacks range from “a joke” to “a pain in the bomb” with almost no in-between – you’ll be slogging through a series of attacks multiple times just for another go at dodging the last one.Ultimately, Bomb Chicken is an all-around solid package.
Bursting with character, lavishly designed aesthetic and levels and a surprising amount of content, all told makes for a delicious combo meal of goodness for your Nintendo Switch. Now I, too, will be offering up a prayer and some weird blue fragments to an all-powerful chicken deity, hoping he will lead me away from the evil fast food mega-corporations also, and hopefully towards a salad.
Bombs are dangerous. Unlike the way they're often portrayed in popular media, they're often imprecise in addition to being highly volatile. Bomb Chicken is a game that attempts to underscore just how dangerous bombs are as you control a mutated chicken in a retro-styled action platformer. In doing so though, Bomb Chicken feels like less of a satisfying experience and more like one that will test your patience and resolve, and not necessarily in ways you want.Hatchling to heroBomb Chicken is a gorgeously animated 2D platformer. In it, you take control of a chicken that-due to some mysterious substance dripping onto its egg prior to hatching-has the power to lay bombs at will. This mutation has also made the chicken quite rotund, so the only way the chicken can really move vertically is by laying stacks of bombs to stand on.Obviously, standing on bombs is not the safest thing to do, especially when they explode after a few seconds. This is where the source of Bomb Chicken's platforming challenge comes from.
Although many levels seem like they'd be a breeze for Mario or other platforming heroes who can jump, your less capable bird has to put itself in danger every time it wants to step up over the smallest ledge, and its up to you to make sure that in doing so, you don't blow things up.EggsplosionFrom the very first level in Bomb Chicken, the game makes it very clear that its cartoonish and silly vibe is not reflective of its challenge. This game expects you to lay your bombs precisely and quickly to defeat enemies, reach secret areas, and solve puzzles, all while being very much in the blast zone. It's also not very forgiving if you mess up.In each level, your chicken has a limited amount of hearts. If you die, you lose a heart and have to restart back at the beginning of the room you were in (with the exception of the tutorial level which-oddly-starts you back at the beginning of the game if you die). Across each level, there are also blue gems you can gather and deposit between levels to earn more hearts for subsequent levels. You'll definitely need these as the challenge ramps up, because it's no fun to lose all of your hearts and restart a level from the beginning.Egg on your faceI say it's no fun to restart levels in Bomb Chicken because the game tries your patience not just with its challenge, but also with its inconsistent game rules.
While I played through Bomb Chicken, I found it extremely difficult to get a good sense of how exactly the bombs worked. There were times when I would accidentally push a bomb into a wall next to me and not die, and others where I felt a comfortable distance away from a blast only to be just caught in its radius and die.I also found the precise nature of the game overly demanding for touch controls. Luckily, this is alleviated by using a controller, but that introduces yet another problem: For some reason, Bomb Chicken's controls map a 'reset level' button to one of the triggers, which I found so easy to accidentally press that when playing I initially thought there was a strange bug that would randomly reset levels.

After diagnosing the issue, I was disappointed to find no way to re-map this button. This led to a completely frustrating experience where I felt like I was constantly dying or otherwise resetting my progress more because of random circumstance than the actual challenge of the game.The bottom lineI'm not opposed to a game being challenging, but when your progress is halted or reset because of things that feel inconsistent, unfair, or just plain nonsensical, it's hard to find much satisfaction. This isn't always the case with Bomb Chicken, but it was often enough during my time with the game for my excitement for it to fizzle out quickly. It's not hard to see how enjoyable Bomb Chicken's demanding nature can be, but the tools given to players to meet those demands simply aren't up to snuff.